ModuleLoader is a module loading system for AppleScript. It allows you to load scripts as modules with specifying only their names. http://homepage.mac.com/tkurita/scriptfactory/en/XModules/contents.html#ModuleLoader The standard way to load modules/libraries of AppleScript is "load script" command. The problem of the command is that you must pass a full path of a module. You must manage everything for modules by hand. ModuleLoader introduces a modern module system for AppleScript. You can load and manage modules with minimum efforts like other scripting language (e.g. Perl, Ruby). Some examples : == A top level script property Module1 : module property loader : boot (module loader) for me == A module which depends on other modules. property Module2 : module The "module" command in the property definition mark the property as a place where a module is loaded into. "boot (module loader) for me" statement cause actual loading modules and set the modules to the specified properties. I believe ModuleLoader could be the best solution for a module loading system of AppleScript. Please check details of ModuleLoader with the manual. I welcome any comments, suggestions and questions, even if it's negative. ======================================================= Tetsuro KURITA E-mail: [log in to unmask] http://homepage.mac.com/tkurita/scriptfactory/en/ =======================================================