ModuleLoader is a module loading system for AppleScript. It allows you to load scripts as modules with specifying only their names. 

http://homepage.mac.com/tkurita/scriptfactory/en/XModules/contents.html#ModuleLoader

The standard way to load modules/libraries of AppleScript is "load script" command. The problem of the command is that you must pass a full path of a module. You must manage everything for modules by hand.

ModuleLoader introduces a modern module system for AppleScript. You can 
load and manage modules with minimum efforts like other scripting language
(e.g. Perl, Ruby). 

Some examples :

== A top level script

property Module1 : module
property loader : boot (module loader) for me

== A module which depends on other modules.

property Module2 : module

The "module" command in the property definition mark the property as a place
where a module is loaded into. "boot (module loader) for me" statement cause
actual loading modules and set the modules to the specified properties. 

I believe ModuleLoader could be the best solution for a module loading system
of AppleScript. Please check details of ModuleLoader with the manual.

I welcome any comments, suggestions and questions, even if it's negative.

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Tetsuro KURITA
E-mail: [log in to unmask]
http://homepage.mac.com/tkurita/scriptfactory/en/
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